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We focus on making development tools that are hassle-free & are efficient for game development

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Lightweight & Easy-to-Use: A Cross-Platform 2D/3D trò chơi Creation Tool Creator is a content creation-focused, scripted, component-based và data-driven game development tool. It features an easy-to-use nội dung production workflow & a powerful developer tool suite for implementing game súc tích and high-performance trò chơi effects. In keeping with"s usual product features like open-source, easy-to-use, high-performance & cross-platform, this new trò chơi engine is designed to be the new choice for developers lớn create 2D and 3D games.

Complete Functional Features

Powerful Editor Included Real-time game preview and debugging. A new resource system with enhanced tư vấn for large projects. Designer-friendly. Allowing designers to lớn be deeply involved in the game development process. A powerful animation editor that drives everything. A powerful plug-in system. Performance & Frameworks A multi-rendering backend framework with 100% support with Vulkan, Metal, WebGL 1.0, WebGL, và further tư vấn for other platforms. Future-proof kiến thiết of the underlying rendering API. Command Buffer-based rendering data submission. High-performance HDR rendering. Ultra-efficient GPU Driven skeletal animation. Auto-packing và auto-batching for 2d games. 2 chiều and 3 chiều tư vấn for both 2D và 3D trò chơi development, with features khổng lồ meet the specific needs of your various game genres. The editor experience & engine performance for pure 2d games is deeply optimized, with built-in support for 2d development middleware such as Spine, DragonBones, TiledMap, Box2D và Texture Packer. mở cửa Source Engine Creator"s engine is fully xuất hiện source and continues the benefits of diywkfbv.com2d-x"s customizability, embeddability, ease of learning & small package size. Cross-Platform With deep support for all major platforms, games can be quickly published khổng lồ iOS, Android, Windows, Mac, Web, & every mini-game platform, allowing you lớn maximize the visibility and the success probably of your game. A pure JavaScript engine runtime is provided on web and mini-game platforms for better performance and smaller package sizes. On other native platforms, the underlying framework is implemented in C++ khổng lồ provide greater runtime efficiency. TypeScript You can use TypeScript to lớn develop games, quickly preview & debug on real machines, & update your published games.